The two armies were called the National Army (possessing a red base color flag) and the Royal Army (possessing a blue base color flag). Developers of the game had talked about levels going as high as 40 or 50, although the level cap never rose higher than 30. The game also featured matchmaking, to keep players of the same level together. Killing enemies and holding more flags than the opposing army would progressively reduce their number of lives. īattlefield Heroes featured classic Battlefield-gameplay with a variety of classes and vehicles.īattlefield Heroes featured a modified conquest mode providing each team 50 lives and eventually one flag at the start of the round. Furthermore, purchasable Play 4 Free Funds (formerly known as Battlefunds) were usable for redeeming rate boosts to experience points along with other items.īattlefield Heroes received mixed to positive reviews and went offline on 14 July 2015, alongside fellow EA free-to-play titles Battlefield Play4Free, Need for Speed: World, and FIFA World. Advertisements appeared on the website and the 'front-end' of the game although none appeared while playing, while micropayments were able to be made for additional items to customize the appearance of players' avatars or to buy stronger weapons. Heroes was the first Battlefield game to be made under Electronic Arts' new " Play 4 Free" model, which saw the game released for free with revenue generated from advertising and micropayments. Battlefield Heroes was a third-person, free-to-play spinoff of the Battlefield military shooter series, designed to be less demanding on computer specifications than the previous games of the series to increase the audience base in addition to matching players of similar levels together for fairer play. Battlefield Heroes was a 2009 third-person shooter video game developed by DICE initially and further developed by Easy Studios, published by Electronic Arts for Microsoft Windows.
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